Friday, March 4, 2011

What I accomplished this week.

This week I added a new level to our game. It has a big green ramp on it and the bike jumps it and hits the monster can. I still need to add the math part to the game so it can be educational.I will try to get that scene done next week and get it uploaded to the wiki.

Friday, February 25, 2011

Thing that make my game fun.

The first thing that makes our game fun is that it is about dirt bikes. The second is that monster energy is the theme for the game. The final thing is that it is about square routes which is a easy form of math. The next thing we have to do is get a picture of Lester so we could make it look like he is riding the bike.

Friday, February 18, 2011

A non-quiz game

Our game was not really a quiz game to begin with we didn't have enough done to even see if it was a quiz game. But we still have a lot to improve on. We still have to add the math element to our game so it could be educational. We only have one level so far but it is just a tutorial at the moment. we will have as many levels as we can in our game so that it will take a while to beat. The other game I made was very short and to the point I am trying to steer away from that with this one.
We are going with a less direct approach so that is more fun to play. we are going to make this a fun and exacting game.

Friday, February 11, 2011

Improvements I have made after demo.

After the demo we had a lot to improve on but so far I have made the dirt bike jump and land on a platform. We still have to put a better story into the game so it will be more entertaining. We will also have to get a picture of Aron so we could put him on the motorcycle.

Friday, February 4, 2011

What I learned from my game demo.

I learned that we need to add a story to our game. That way it has a point so you have something to work for so it doesen't seem pointless. We will also have a character on our dirtbike it will probable be Aron or Larry. We learned alot from our game demo and will try to fit all of them into the game.

Friday, December 10, 2010

progres so far.


So far we have a really rough version of our game. We have to make lots of improvements. Most of the teams had spelling mistakes and that was there biggest flaw. We also need to add some more color to the presentation. We would also like to get some more monster energy logos and things to use. We hope to get it done and have a great presentation.

Thursday, December 2, 2010

Game demo


while completing our game demo we learned a lot about what our game will be like. we planned a lot of stuff for our game. We had a great time working on our game demo. We hope to have as much fun working on the actual game.